Table of Contents (click to jump to)
Mars Perseverance VR - NASA JPL 3D Visualization
Eventide - UE4 Tower Defense Game
Swimmy - Multiplayer swimming game
Circuit Breakout - Unity Interactive XP
HamstVR - UE4 Game
Climbing Combat - UE4 Climbing Locomotion
Architecture of Baroque Churches in Rome - 360 Short Film
Eventide - UE4 Tower Defense Game
Swimmy - Multiplayer swimming game
Circuit Breakout - Unity Interactive XP
HamstVR - UE4 Game
Climbing Combat - UE4 Climbing Locomotion
Architecture of Baroque Churches in Rome - 360 Short Film
NASA JPL - Mars Perserverance Rover VR Visualization
Science-Targeting Tool and Public Outreach Application
VR Software Engineering Internship with NASA Jet Propulsion Laboratory
Responsibilities: Adapt Mars 2020 Mission science-targeting tool for VR/AR
Build VR teleportation across specialized, high-res Martian terrain
Develop custom testing pipeline from JPL to Oculus
Tools: Javascript, Three.JS, WebGL, WebXR, Oculus Quest
Summer 2021
Science-Targeting Tool and Public Outreach Application
VR Software Engineering Internship with NASA Jet Propulsion Laboratory
Responsibilities: Adapt Mars 2020 Mission science-targeting tool for VR/AR
Build VR teleportation across specialized, high-res Martian terrain
Develop custom testing pipeline from JPL to Oculus
Tools: Javascript, Three.JS, WebGL, WebXR, Oculus Quest
Summer 2021
Eventide
Tower Defense VR Game
Defend the village from skeletons with your bow and arrow!
Art Internship with Lil' Rocket Studios
Responsibilities: Model and texture skeleton and clothing assets
Integrate characters and props in engine for best performance
Tools: Unreal Engine, Maya
Download Alpha on SideQuest here
Fall 2020
Tower Defense VR Game
Defend the village from skeletons with your bow and arrow!
Art Internship with Lil' Rocket Studios
Responsibilities: Model and texture skeleton and clothing assets
Integrate characters and props in engine for best performance
Tools: Unreal Engine, Maya
Download Alpha on SideQuest here
Fall 2020
Swimmy
Multiplayer VR Game
Swim to explore the underwater ruins and compete with friends to gather artifacts!
Developed independently under remote internship with Light Sail VR
Responsibilities: C# scripting, custom locomotion system, integrating multiplayer function,
Design art style and lighting, model environment assets,
Wrote custom toon shaders in HLSL and shadergraph
Tools: Unity, Normcore
APK available upon request
Summer 2020
Multiplayer VR Game
Swim to explore the underwater ruins and compete with friends to gather artifacts!
Developed independently under remote internship with Light Sail VR
Responsibilities: C# scripting, custom locomotion system, integrating multiplayer function,
Design art style and lighting, model environment assets,
Wrote custom toon shaders in HLSL and shadergraph
Tools: Unity, Normcore
APK available upon request
Summer 2020
Circuit Breakout
VR Interactive Experience
Escape space-prison with your fellow inmate, a grumpy robot, using your environment.
Showcased at the Infinity Festival 2019 in LA (see festival here)
Time Frame: 10 days
Responsibilities: C# Scripting, Interactions, Environment Modeling
Tools: Unity, VRTK, SteamVR
APK for headset (HTC Vive) available upon request
October 2019
VR Interactive Experience
Escape space-prison with your fellow inmate, a grumpy robot, using your environment.
Showcased at the Infinity Festival 2019 in LA (see festival here)
Time Frame: 10 days
Responsibilities: C# Scripting, Interactions, Environment Modeling
Tools: Unity, VRTK, SteamVR
APK for headset (HTC Vive) available upon request
October 2019
HamstVR
VR Game
Help the hamster escape his cage, steal some food, and then get back home!
Created as my sophomore thesis "film"
Responsibilities: Design, model, animate all assets
Blueprint scripting
Tools: Unreal Engine 4.24, Oculus Quest
Spring 2020
VR Game
Help the hamster escape his cage, steal some food, and then get back home!
Created as my sophomore thesis "film"
Responsibilities: Design, model, animate all assets
Blueprint scripting
Tools: Unreal Engine 4.24, Oculus Quest
Spring 2020
Climbing Combat
VR Game
Traverse a vertical obstacle course by climbing with your controllers.
Use the weapons around you to defeat the dragon along your path.
Responsibilities: Project Lead (team of 6),
Artist (Model, retopologize, rig, and animate dragon character)
Time Frame: 2 weeks
Tools: Unreal Engine 4.24, HTC Vive
January 2020
VR Game
Traverse a vertical obstacle course by climbing with your controllers.
Use the weapons around you to defeat the dragon along your path.
Responsibilities: Project Lead (team of 6),
Artist (Model, retopologize, rig, and animate dragon character)
Time Frame: 2 weeks
Tools: Unreal Engine 4.24, HTC Vive
January 2020
Architecture of Baroque Churches in Rome
360 Short Film
"How do Rome's Baroque Churches impact the visitor experience?"
Responsibilities: Director, Editor
Shot on Vivitar 360
Edited in Adobe Premiere and After Effects
Suggested: Watch in headset or on mobile
January 2019
360 Short Film
"How do Rome's Baroque Churches impact the visitor experience?"
Responsibilities: Director, Editor
Shot on Vivitar 360
Edited in Adobe Premiere and After Effects
Suggested: Watch in headset or on mobile
January 2019